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Thread Statistics | Show CCP posts - 11 post(s) |

Marcus Tedric
Tedric Enterprises The Star League
13
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Posted - 2014.11.13 12:00:08 -
[1] - Quote
Manic Velocity wrote:IMPORTANT QUESTION:
Will we be able to repackage multiple Bowheads and place them in the cargo of another Bowhead, in effect making this Bowhead a... ship shipping ship shipping shipping ships?
Just one I suspect - like any other of the smaller capital ships.....
We do now have our packaged capital ship through high sec hauler.
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Marcus Tedric
Tedric Enterprises The Star League
13
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Posted - 2014.11.13 12:19:56 -
[2] - Quote
Anonymous Forumposter wrote:Marcus Tedric wrote:Manic Velocity wrote:IMPORTANT QUESTION:
Will we be able to repackage multiple Bowheads and place them in the cargo of another Bowhead, in effect making this Bowhead a... ship shipping ship shipping shipping ships? Just one I suspect - like any other of the smaller capital ships..... We do now have our packaged capital ship through high sec hauler.  You can't put packaged ships in an SMA.
Hmmm - you can at a POS (it's been a while mind you) - that's how you then assemble them. I thought that was the difference between an SMB (Orca, Carrier, etc) and an SMA?
Happy to be corrected - it has been a while since I have.
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Marcus Tedric
Tedric Enterprises The Star League
13
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Posted - 2014.11.13 15:02:43 -
[3] - Quote
Valterra Craven wrote:....................
It needs to have a very small ammo bay. Especially if this ship is geared toward incursion runners. ............
It has a cargo bay of about that size. I t can also carry haulers just chock full of ammo.
Valterra Craven wrote:.......................... On the flip side to this it needs to always drop the ships. This would make it a true "pinata". ...................
If it is indeed a Ship Maint Array - then it should drop just like POS SMAs do. TBC by CCP.
The thing about carriage of ships that seems to be missing (by at least p23....) is that Freighters can already carry fitted and rigged Frigates and Cruisers (even a couple of battleships) - lots of them!
Me, I'd go for the new skills affecting SMA size by 20% per level - and the SMA starting at 1.0m m3.
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Marcus Tedric
Tedric Enterprises The Star League
13
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Posted - 2014.11.13 15:11:56 -
[4] - Quote
Valterra Craven wrote:..................
I'm not sure this is true. I haven't tried recently but I remember trying some time this year and getting a weird error about ships not being able to go in cargo that are assembled..
Simply use contracts. I 'moved' when returning to EVE recently - all my smaller ships went by contract, whether I moved them myself (freighter-loads), or got others to help.
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Marcus Tedric
Tedric Enterprises The Star League
13
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Posted - 2014.11.13 15:21:54 -
[5] - Quote
Valterra Craven wrote:..........................
AH! That's good to know. Guess you really can teach a vet new tricks. .......................
Said the lady just a little 'younger' than me.
I think you've been a lot 'busier' than me, mind you.
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Marcus Tedric
Tedric Enterprises The Star League
13
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Posted - 2014.11.13 15:46:25 -
[6] - Quote
Anonymous Forumposter wrote:............... He's referring to the horribly broken exploit of using courier contracts to package up fitted and rigged ships that cna then be carried in a freighter. Now that we have a dedicated high sec ship mover + Plenty of options in low/null, this needs to be addressed.
Goodness, I must note that this is not something I've regularly done....nor is this something to really pursue here.....
But why on earth do you refer to this as either "horribly broken" or even as an "exploit"? What difference is an EVE Freighter to any cargo carrying ship on planet earth, even it's fitted to carry containers?
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Marcus Tedric
Tedric Enterprises The Star League
13
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Posted - 2014.11.13 16:02:49 -
[7] - Quote
Anonymous Forumposter wrote:......................
I feel a little silly needed to explain this but I'll explain it to you anyways.
Well, I'll thank you for bothering and ignore the sarcasm.
Anonymous Forumposter wrote:It's by design that you can't just put assembled ships into any of the existing ships. .............
As opposed to carrying assembled ships in Orca's, Rorquals, Carriers & Titans.....
I honestly don't see the issue - carrying small ships inside great big cargoholds? 'Not by design' - and therefore not addressed when Freighter holds were recently increased in size and packaged capitals were too.....
But thank you, you obviously have a 'buzzing bee' about it, but I'm afraid I don't see why. |

Marcus Tedric
Tedric Enterprises The Star League
13
|
Posted - 2014.11.13 16:13:28 -
[8] - Quote
Whilst it's not 100%-related to the information about the ship itself.....
Is it worth laying the 'gankiness' of it aside completely? For I believe I am right in saying that it is all but impossible to make a ship ungankable?
- Get gank fleet together - bump ship off gate - shoot ship, cause lots of damage - continue to bump ship away - wait out timer, get in new ship - return to item 3 and continue loop until killed
Is that wrong?
However, curiously, given the Bowhead's attributes - if fitted with a Large (perhaps even Capital - also not yet confirmed by CCP) Hull Repairer - how much hull could be repaired in between gank-shoots? And/or, potentially, shield/armour equivalents. |

Marcus Tedric
Tedric Enterprises The Star League
13
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Posted - 2014.11.13 16:35:09 -
[9] - Quote
Bertucio wrote:[
Perhaps a better question to ask is what is the intent of hi-sec? To allow the Risk vs Reward design concept in Eve to be abrogated by a group of cheap destroyers taking down a very expensive freighter hull?
Speaking as someone who has spent most of his career in High Sec (where 'high' I have always understood to mean, firstly, 'higher' and 'safer' and not 'completely safe') - mainly due to time/committment, but also because I treat EVE as a PvP-business game, given that in EVE you cannot die it's just business, and Low/Null just wasn't good business.
Then I remember the time before freighters and why they were introduced - to carry station eggs.
No new pilot in EVE should be piloting freighters, because they are relatively expensive. By the time they can fly them and, effectively, 'exploit' (in the sense of use) all that space, then will have lots of money. Why? Because they need to be able to afford to lose it.
Why has CODE come into being? Because people in NPC corps can remain almost completely safe, no matter how they behave (many of them badly enough that I would like some method of blowing them up myself and I'm such a peaceable chap! ).
CODE probably also build freighters. It's just good business.
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Marcus Tedric
Tedric Enterprises The Star League
13
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Posted - 2014.11.13 16:58:33 -
[10] - Quote
Bertucio wrote:................... - but I've been away from the game for a year. ................. an unfair Risk vs. Reward equation. ........................ It just seems a bit ridiculous to me to release it and have it so easily susceptible to being ganked by cheap dessies. And look - that's what is going on - I see it nearly every day in Uedama which IS a choke point between Dodixie and Jita.
I've been away for 2.5 years - and yes, I remember the 'Hulkageddons'.
I too still want to travel to Jita on occasion. Nothing has changed for the gankers actually, but Freighters got Low Slots and Orca's got TB rigs and DSTs got large Fleet Hangers, and mining ships got tanks - so I would argue that EVE has actually gotten harder for gankers.
So I will simply note that, if you don't want to take the risk of using a freighter, then don't.
But I will also note that for there to actually be any reward worth having then there must have been loss/risk somewhere. It's only fair that if you want to take advantage of the potential reward then you have to take some risk too.
It is, indeed, completely possible to wish to still enjoy EVE without, almost, engaging in any form of PvP - just fly missions (like so many other MMOs, that's all 'going after mobs' is). But then you won't really be playing EVE.
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Marcus Tedric
Tedric Enterprises The Star League
13
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Posted - 2014.11.13 17:20:22 -
[11] - Quote
Bertucio wrote:.......................- especially for players new to the game who might want to enjoy the safety of hi-sec and be able to move their ships around in a tugboat that isn't easily susceptible to a large alliance that has nothing better to do (apparently) then to gank defenseless ships in hi-sec.
The underlining is mine.
New(er) players will not be flying Bowheads.
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Marcus Tedric
Tedric Enterprises The Star League
13
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Posted - 2014.11.13 18:23:52 -
[12] - Quote
Bertucio wrote:................ You seem quite sure of yourself. Actually any new player joining a missioning / incursion corp, probably will be.
Well, reasonably confident - a player who starts in a frigate and takes the time to learn a bit about EVE (which is only sensible) will have spent some considerable time doing that missioning (whether or not he joins with others straightaway) and saving up for ships. By the time he might need/want a Bowhead that means he should have earned at least 3b. That, I believe, takes him beyond the definition of 'new'.
Bertucio wrote:................But again - you're sort of implying indirectly here that it's the "victims" fault that they are getting ganked in hi-sec. That I also disagree with. To make the assumption that all ships and freighters that have been ganked in Uedama have been only players who don't know how to fly a freighter correctly etc. is a weak argument at best IMO.
Hmmm, 'fault' - perhaps, but not exactly. Nor any comment on whether they 'know' how to fly a freighter. But by choosing to fly a freighter (unless they themselves are doing it for 'fun') they, I am assuming, have done it to 'profit' by it. By choosing to enter EVE's wider market, they are choosing to engage with other players - in other words, PvP.
PvP is not a narrow 'shooting stuff' definition/phrase. It is about engaging with other players in an MMO and competing with them.
They are flying a freighter for a reason (caveat as noted) - that reason is choosing PvP.
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Marcus Tedric
Tedric Enterprises The Star League
18
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Posted - 2014.11.14 12:17:03 -
[13] - Quote
Does there remain the possibility that CCP will clarify the SMA vs SMB query? The OP still says 'Array' - and they are different. |

Marcus Tedric
Tedric Enterprises The Star League
21
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Posted - 2014.11.25 12:30:04 -
[14] - Quote
Myrkul Nightshade wrote:I've been wondering about this. It still seems like, if you want to move ships around fast, you would dissassemble them, and then put both them and their modules into a normal freighter. ...................
As noted before - you don't need a Bowhead to do this, it can be done now.
All you need to do is Courier Contracts for fitted ships. The Bowhead's only 'extra' is that you can carry 3 x BS instead of 2.
That said, the Bowhead will make things 'easier', as now you can simply load up from one Ship Hanger and deliver to another - possibly all the ships for a campaign, or a selection for different purposes - all without the extra hassle of contracts.
The Bowhead's introduction may, however, pressage a future change to contracts.......
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Marcus Tedric
Tedric Enterprises The Star League
23
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Posted - 2014.11.26 10:42:34 -
[15] - Quote
Jean Luc Lemmont wrote:...........................
Speaking as a former alliance logistics manager, assembled ship courier contracts need to be a thing. Like yesterday.
Ummm, I think you must have mis-read my post....
'Assembled ship courier contracts' - are currently a thing - now.
Lady Rift wrote:....................
what does this ship do that a freighter cant with courier contracts?
It can carry 3 BS instead of only 2.
Now, if it could carry packed ships as well - then we really would be talking!
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